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A recent opinion poll (pdf) of Republican primary voters posed the question, "What do you think is a bigger safety threat in America: guns or violent video games?" Among respondents, an amazing 67% said video games, 14% said guns, 19% said not sure. The sample size was rather small (just over 500), but still, that's an enormous difference.
My personal belief is that, in fact, the opposite is true: IMO video games likely reduce crime because of the incapacitation effect of young males spending large amounts of time playing them. As a 2011 study on the subject put it, "Even if a gamer is predisposed to being more aggressive due to gaming, he can express this aggression only over a shorter time non-gaming period." Or in layman's terms, the kid who spends hours perfecting his skills at Grand Theft Auto has less time to spend stealing my car.
At the macro-level, too, the threat from violent video games falls flat. Max Fisher at The Washington Post reported in December that, "the United States has the highest firearm murder rate in the developed world. But other countries where video games are popular have much lower firearm-related murder rates."
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